OLDER FICTION
Mariz, Rae

The Unidentified

(4) YA Katey attends the Game--a video-game-centric school run by corporations and located in a mall. She's intrigued by encounters with a rebel group called the Unidentified and falls in with their leader. Readers may enjoy the story's punchy language and its many technological references (Facebook, iPods, Twitter, etc.); however, the stakes never rise high enough for Katey’s mission to feel that important.

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